<!DOCTYPE HTML>
<title>Canvas test: 2d.imageData.get.type</title>
<!--[if IE]><script src="../excanvas/excanvas.js"></script><![endif]-->
<script src="../tests.js"></script>
<link rel="stylesheet" href="../tests.css">
<link rel="prev" href="2d.imageData.get.basic.html" title="2d.imageData.get.basic">
<link rel="next" href="2d.imageData.get.zero.html" title="2d.imageData.get.zero">
<body class="show_output">
<p>
 <a href="2d.imageData.get.basic.html" accesskey="p" title="[p] 2d.imageData.get.basic">&lt;</a>
 <a href="index.html">[index]</a>
 <a href="2d.imageData.get.zero.html" accesskey="n" title="[n] 2d.imageData.get.zero">&gt;</a>
<h1><a href="index.2d.html">2d</a>.<a href="index.2d.imageData.html">imageData</a>.<a href="index.2d.imageData.get.html">get</a>.type</h1>
<p class="desc">getImageData() returns an ImageData object containing a CanvasPixelArray object</p>
<div class="refs">References:
<ul>
<li><a href="spec.html#testrefs.2d.imageData.get.object">2d.imageData.get.object</a>

</ul>
</div>

<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>

<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

_assertDifferent(window.ImageData, undefined, "window.ImageData", "undefined");
_assertDifferent(window.CanvasPixelArray, undefined, "window.CanvasPixelArray", "undefined");
window.ImageData.prototype.thisImplementsImageData = true;
window.CanvasPixelArray.prototype.thisImplementsCanvasPixelArray = true;
var imgdata = ctx.getImageData(0, 0, 1, 1);
_assert(imgdata.thisImplementsImageData, "imgdata.thisImplementsImageData");
_assert(imgdata.data.thisImplementsCanvasPixelArray, "imgdata.data.thisImplementsCanvasPixelArray");


});
</script>

